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dc.contributor.authorLozano Ibáñez, Miguel 
dc.contributor.authorGrimaldo Moreno, Francisco 
dc.contributor.authorMolina Vilaplana, Javier 
dc.date.accessioned2009-07-03T10:13:22Z
dc.date.available2009-07-03T10:13:22Z
dc.date.issued2003-01-01
dc.identifier.citationLOZANO IBAÑEZ, Miguel; GRIMALDO MORENO, Francisco y GRIMALDO VILAPLANA, Javier. Towards reactive navigation and attention skills for 3D intelligent characters. En: International Work-Conference on Artificial and Natural Neural Networks (7ª: 2003: Menorca). Artificial Neural Nets Problem Solving Methods: 7th International Work-Conference on Artificial and Natural Neural Networks, IWANN2003 Maó, Menorca, Spain, June 3–6, 2003. Proceedings, Part II. Menorca: Springer Berlin / Heidelberg, 2003. P. 8. ISBN 978-3-540-40211-4es
dc.identifier.isbn978-3-540-40211-4
dc.description.abstractThis paper presents a neural design which is able to provide the necessary reactive navigation and attention skills for 3D embodied agents (virtual humanoids or characters). Based on Grossberg’s neural model of conditioning [6], as recently implemented by Chang and Gaudiando [7], and according to the Adaptative Resonance Theory (ART) and the neuroscientific concepts associated, the neural design introduced has been divided in two main phases. Firstly, an environmentcategorization phase, where an on-line pattern recognition and categorization of the current agent sensory input data is carried out by a self organizing neural network, which will finally provide the agent’s short term memory layer(STM). Secondly, and based on the classical conditioning paradigm, the model will associate the interesting STM states, from the navigation or attention points of view, to finally simulate these necessary skills for 3D characters or humanoids. Finally, we will show some experimental navigational results, through the integration of the model presented in 3D virtual environments.es
dc.description.sponsorshipPartially supported by the GVA-project CTIDIB-2002-182 (Spain).es
dc.formatapplication/pdf
dc.language.isoenges
dc.publisherSpringer Berlin / Heidelberges
dc.rightsThe original publication is available at www.springerlink.com
dc.titleTowards reactive navigation and attention skills for 3D intelligent characterses
dc.typeinfo:eu-repo/semantics/conferenceObject
dc.subject.otherIngeniería de Sistemas y Automáticaes
dc.subjectDiseño neuronales
dc.subjectEntornos virtuales 3Des
dc.subjectTeoría de resonancia adaptativaes
dc.subjectCaracteres inteligentes en 3Des
dc.subjectRobótica inteligentees
dc.subjectEntornos virtuales inteligenteses
dc.subjectNeural designes
dc.subject3D virtual environmentses
dc.subjectAdaptative Resonance Theory (ART)es
dc.subjectIntelligent 3D characterses
dc.subjectIntelligent roboticses
dc.subjectIntelligent virtual environments(IVE)es
dc.identifier.urihttp://hdl.handle.net/10317/1069
dc.contributor.investgroupGrupo de Neurotecnología, Control y Robótica. (NEUROCOR)es
dc.identifier.doi10.1007/3-540-44869-1
dc.rights.accessRightsinfo:eu-repo/semantics/openAccess


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